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This spell instantly transports the Witch to a designated destination, which may be as distant as 100 miles per power level. Interplanar travel is not possible.
The Witch can bring along objects as long as their weight doesn't exceed her maximum load. She may also bring additional willing creatures (carrying gear or objects up to its maximum load).
All creatures to be transported must be in contact with one another, and at least one of those creatures must be in contact with the Witch. Only objects held or in use (attended) by another person can try to save.
The Witch must have some clear idea of the location and layout of the destination. The clearer your mental image, the more likely the teleportation works.
Areas of strong physical or magical energy may make teleportation more hazardous or even impossible.